
- #Whdload kickstart roms archive
- #Whdload kickstart roms zip
- #Whdload kickstart roms windows
When a Directory (or Archive or Plain File) is used, you can manually specify the volume name. When a HDF file is created (for example, using ADF Opus) you specify the volume name for it. However, when a Hardfile HDF file is used, the volume name is taken from inside the. The first two are generally the preferred/typical methods. There are several hard drive formats supported by UAE: This method makes use of the Volume name of DH1. The method used is what is called the Slave Target method. There needs to be a method to specify directly which slave file you want to launch.
WHDLoad option SavePath=SYS:WHDSaves is added to allow save games to DH0:WHDSaves. The Volume name, including the extension cannot exceed 30 characters. Where is the compression extension - either. The Volume name must be in the following format:. The game collection must be mounted on DH1: it is up to the Game Launcher to scan for games, which may include subdirectories support. Slave files must be in the root of DH1:. DH1: can be mounted as a Directory or HDF.
Slave files in subdirectories are not supported. Slave file) must be in the root of DH1:. DH1: must be mounted as a Directory and the Volume name set to target slave file name. You need to put your kickstarts (including rom.key for Cloanto Amiga Forever kickstarts) in the System:Dev/Kickstarts directoryĭH1: is the game or games drive. SavePath WHDLoad option enabled to allow games saves to DH0:WHDSavesĭH0: is the WHDLoad boot drive.
See the the following guides for further details:
#Whdload kickstart roms windows
To edit/manage the HDF file on Windows you can use ADF Opus ( )
rom.key if you are using Cloanto Kickstarts.
but other UAE based emulators may work!. Files and directories can be managed and renamed - i.e. Multiview can be used to view readme, guides, solutions, etc documents. Workbench mode: A minimal Workbench is loaded at the end, after game exit (use F10). The game launcher can be configured to point to DH1: or GAMES: as the games repository. GAMES: is assigned to DH1: (if not already assigned). Slave Collection mode: when no WHDLoad game slave file detected a Game Launcher is launched. Games are launched with WHDload options from ToolTypes in the game. Joystick or Keyboard used for selection. Slave Selection mode: WHDLoad game slave files selection using ABS (Amiga Boot Selector). This mode is not supported when DH1: is mounted with a. Slave Target mode: The WHDLoad game slave file selected based the Volume name of DH1:. Supports multiple WHDLoad game slave files. Single Slave mode: Sinlge WHDLoad game slave file gets launched automatically. If a game.slave file is detected a warning is displayed. slave file automatically - no need to rename it to game.slave Unzip this and mount as a Directory (DH0:) in UAE. #Whdload kickstart roms zip
zip - this is the recommended directory version. Slave Collection - to use a Game Launcher for your games collection.Īs summary of the setup and options can be seen below:.Slave Selection - to select from multiple slave files.Slave Target - to target a specific slave file.WHDLoad Game Launcher is a startup-sequence solution for launching WHDLoad games on UAE based Amiga emulators